File bantuan ini menjelaskan cara menavigasi menu dan layar aplikasi, dan juga menjelaskan gameplay secara detail dengan sebagian besar nuansanya. Jika Anda ingin mengetahuinya sendiri, kami sarankan Anda segera membuka dan membiasakan diri dengan tabel tombol kontrol.

## Jeda permainan

### Deskripsi singkat

BallBouncer adalah gim arkade sederhana namun sulit dikuasai yang akan menguji refleks dan kesabaran Anda.

Dilengkapi dengan tongkat berat namun keren, pukul bola pada momen yang tepat untuk mengubah trajektorinya yang liar menjadi taktik penghancuran objek yang matang.

Namun bisakah Anda berpikir jauh ke depan ketika cangkir, piring, lemari, dan televisi berserakan di sekitar Anda?

Pantulan bola yang tidak dapat diprediksi dapat menciptakan reaksi berantai yang mendebarkan, membuat Anda tetap tertantang dan gaya bermain Anda terus berkembang.

Ball bouncer menawarkan kemungkinan untuk menciptakan strategi penilaian Anda sendiri. Dengan beragam keterampilan, fitur, dan peningkatan yang dapat dibuka dan dimaksimalkan di toko, dapatkah Anda mengalahkan skor sebelumnya? Di akhir sesi permainan, poin diubah menjadi koin. Habiskan dengan bijak!

Jadi, apakah Anda siap untuk mulai menghancurkan dengan cara yang teratur tapi tetap kacau? Ayo mulai!

### Persyaratan sistem

windows 10 64 bit atau yang lebih baru.

ubuntu 22 64 bit atau yang lebih baru.

### Langkah pertama

Ketika permainan dijalankan untuk pertama kalinya, Anda harus memilih bahasa. Setelah membuat pilihan, layar sambutan akan muncul. Segera setelah Anda membuat pilihan, logo kami akan mulai diputar. Anda bisa melewatinya dengan menekan tombol enter. Setelah logo dilewati atau selesai diputar, Anda akan dibawa ke menu utama permainan. Kami mendorong Anda untuk mengenal isinya. Jika Anda ingin mengetahui suara permainan, Anda perlu memilih ‘Pengaturan’ di menu utama, lalu pada tab ‘Umum’ klik tombol yang sesuai. Pada tab ‘Suara’, Anda dapat menyesuaikan volume musik dan suara, mengubah mode panning suara, dan menonaktifkan beberapa pemberitahuan. Pada tab ‘Perilaku’, Anda bisa menghapus kemajuan Anda dan mengatur ulang pengaturan ke default dengan mengklik tombol yang sesuai di tab Umum. Mengatur ulang konfigurasi pintasan keyboard ke default juga dilakukan di tab yang sesuai.

Jika Anda tidak suka suara bola, Anda bisa mengubahnya di pengaturan, pada tab ‘Suara’, dengan memilih dari lima opsi yang tersedia. Ini bisa dilakukan langsung selama permainan dengan membuka pengaturan dari menu jeda. Suara bola akan berubah segera setelah Anda melanjutkan permainan.

You can also change the ball sound during gameplay. To do this, enter Ball watch mode by holding the G key, then press L to change the sound.

### Navigasi

Bergerak melalui menu dilakukan dengan menggunakan panah atas dan bawah. Enter memilih item, sedangkan tombol home dan end melakukan tugasnya masing-masing dengan menempatkan Anda pada item menu pertama atau terakhir.

Navigasi layar (pengaturan, toko, profil, dll.),: tab/shift+tab maju/mundur, aktifkan kontrol dengan menekan enter atau spasi. Telusuri daftar dengan panah atas dan bawah, ubah nilai penggeser dengan panah. Pemilihan tab dilakukan dengan menekan tombol panah kiri/kanan.

On the shop screen, pressing Enter on the selected item will open the reference information, where the item is described in detail.

In the profile, on the “Statistics” tab, by pressing enter on a list item you can claim a reward, if available. By pressing ctrl+c you can copy the contents of the item into your clipboard.

On the “Skills” tab, pressing on an item will provide detailed information about the skill.

Semua menu dan layar, kecuali menu utama dan menu hasil pertandingan terakhir, dapat ditutup dengan tombol escape.

## Proses permainan

### Mode latihan

The game has a training mode where you can spend unlimited time and where all penalties are disabled. In this mode, a sound will be played when you can hit the ball, which you can listen to in the learn sounds menu. The sound will play when the ball has bounced at least once off the floor to teach you to sense the moment for the perfect strike. In training mode, game statistics are not collected, and points are not scored.

During training, you can press the F2 key, and a screen will open where you can set the level of the hit strength recovery rate upgrade, ranging from the first to the maximum level.

Also, in the future, when you acquire your first skills, you will be able to set their levels on this screen, if they are set in one of the slots, following the same principle as the hit strength recovery rate upgrade.

When you press the F1 key, your skills set in the slots will be instantly recharged and available for use.

If you press the B key and the ball is on the field, you will hear an audio cue indicating how high the ball is, along with a sound played in the ball’s pitch. This feature works in all modes.

These keys can be changed using the controls Configurator.

### Cara bermain

After selecting the “Start Game” option in the main menu, the countdown will begin. Then, you will be able to control the character.

At the beginning of the game, the character is located in the center of the field. You can move them using the left and right arrow keys. The camera is initially set to a center-field view, but you can switch to a first-person view by pressing the “v” key.

By pressing the “C” key in the field center view, you will hear a sound positioned at the character’s location. In the first-person view, the sound will play from the center of the field, unless you are observing the ball. In that case, the sound will be played at the character’s position. This will help you better feel the character when attempting to hit the ball.

By pressing the left or right shift key, you can set the character’s facing direction. When moving, the direction is set automatically.

First, you need to throw the ball to make it appear on the game field. You can do this by pressing the “f” key.

After the ball is on the field, you will hear a tone which will move left and right, indicating movement of the ball in the horizontal plane. The tone’s pitch and volume will also change, indicating vertical ball movement. Decreasing volume and rising pitch mean that the ball is moving upwards, while increasing volume and lowering pitch mean the opposite.

Ada dua jenis lemparan:

- Normal. Dilakukan dengan menekan tombol f. Bola mulai terbang membentuk busur ke arah yang dihadapi karakter.
- Vertikal. Dilakukan dengan menahan tombol alt dan menekan f. Bola mulai terbang sepanjang sumbu vertikal, tetapi juga bergerak sedikit sepanjang sumbu horizontal ke arah yang dihadapi karakter.

Tujuan permainan ini adalah untuk menghancurkan objek sebanyak mungkin dan mendapatkan poin di sepanjang permainan. Bola selalu cenderung jatuh, dan Anda harus memukulnya kembali dengan tongkat pemukul.

Bola dapat dipukul dengan dua cara:

- Tombol spasi. Dalam hal ini, bola akan menerima dorongan horizontal yang kuat ke arah yang dihadapi karakter.
- Tahan tombol alt dan tekan spasi. Bola akan menerima dorongan vertikal yang kuat, mempertahankan arah terbang horizontal terlepas dari arah lawannya.

You can only hit the ball while being near it. After each swing of the bat, the character restores the hit strength. Once it is fully restored, you will hear an alert, the sound of which can be heard in the learn sounds menu. You can also toggle the sound of successful bat hits in the options on the behavior tab.

You should always aim to make perfect strikes, as they reward you with bonus points. A perfect strike occurs when the ball bounces off the floor only once. For the second and any additional bounces, you’ll lose points. The more times the ball bounces on the ground, the more points you lose. So, try to hit the ball upwards as quickly as possible.

It’s also not a good idea to stay in one place for too long, as you’ll lose points for being stationary for ten seconds or more.

At the beginning of the game, avoid holding the ball for too long, as each second the ball is held adds an increasing penalty. The same applies to a caught ball.

A penalty is applied for the fifth and subsequent misses.

You earn points for the ball colliding with an object, as well as for destroying an object. If the ball bounces off the ceiling, you will also receive bonus points.

After colliding with an object or destroying it, a streak begins. Each subsequent collision or destruction brings more points. However, if the streak was not continued for more than six seconds, it is reset. The same applies to the ball’s bounces off the ceiling.

After making a perfect strike, a separate streak begins. For each new perfect strike, you earn significantly more points than the previous one. If the ball bounces more than once off the floor, the streak ends, and you’ll have to start over.

After being destroyed, objects will fall to the ground, creating noise and adding chaos to what’s happening.

During the game, you can not only observe the entire field but also switch to the ball watch mode. To activate this mode, hold the G key. The ball watch mode will stay active as long as you hold G, and will deactivate as soon as you release it.

You can pause the game by pressing the escape key. After pressing it, you will enter the pause menu, where you can view the time remaining in the session, the score, and other information. From the pause menu, you can also access the settings or abort the game.

However, you can check the remaining time and current score not only in the pause menu. Press the T key to check the time, and the P key to see your score.

If your score drops to minus one thousand, the game session will end prematurely. No coins will be awarded, but you won’t lose anything else.

The game session lasts five minutes. This time can be extended by upgrading the Time Aura in the profile.

After the game session ends, a sound animation of coin awarding will play, which can be skipped by pressing the Enter key.

Then, the last game results menu will open, where you can find out how many points were ultimately scored and coins received. After closing the menu by pressing enter, you may be shown a notification about an available reward for reaching a statistic milestone. The display of the results menu for the last game and notifications about available rewards can be disabled in the settings, on the “Behavior” tab.

The game also has skills that are fully described in the game. To use a skill during the game, you need to set it in one of ten slots. Assigning is done in your profile, on the “Skills” tab. Slots are accessed using keys from 1 (first slot) to 0 (tenth slot).

In the store you can unlock the abilities to jump and catch the ball. These two abilities are also fully described in the game, including the keys to use. They are also present in the table of controls.

### Other game modes

In addition to the normal and training modes, there are three other modes in the game, but they are not unlocked immediately.

To unlock new modes, earn rewards for reaching statistical milestones.

In the profile, on the statistics tab, you can see how many rewards you need to unlock the next mode.

When you receive the required number of rewards, an informational menu will appear, briefly describing what has become available to you.

To learn detailed information about any mode, select the mode from the list on the new game start screen and press the D key, or click the “Open mode description” button.

All additional keys for a specific mode are listed in the mode description and are also mentioned in the controls tables.

After unlocking all three modes, you will be able to see the requirements for unlocking the quest board. A corresponding tab will appear on the profile screen.

### Peta objek

The object map works in any mode. You can open it by pressing the M key.

The map displays all the objects that were on the field when it was opened.

Using the arrow keys, you can move the cursor around the map, which will play a short sound of the object in the place where this object is located, and the type of object will also be announced. You can turn off the announcement of the object type using the f1 key. Using the f2 key you can switch between movement modes.

Ada dua mode pergerakan kursor:

- Gerakan bebas. Kursor dapat dipindahkan pada peta ke segala arah dengan satu sel. Saat berpindah dalam mode bebas, sel kosong juga akan terlihat di bawah kursor, yang ditandai dengan suaranya sendiri.
- Bergerak melalui objek. Kursor hanya bergerak di atas objek; bergerak ke kanan atau ke kiri akan berpindah melalui objek pada baris yang sama secara horizontal. Bergerak ke atas atau ke bawah akan memindahkan kursor ke objek terdekat secara vertikal dan melewati baris kosong.

In addition to the cursor, the map features an observation point located at the center of the horizontal axis, which can move vertically. All object sounds are played relative to this point.

You can move the observation point using the keys w - up, s - down. In this case, a sound will be played that changes its pitch depending on the position, so that it is easier for you to understand where the point is located along the axis.

Anda juga dapat mengetahui berapa banyak objek yang ada di lapangan saat ini. Untuk melakukannya, tekan tombol o.

All of the listed keys can be changed using the controls configurator.

### Rekaman permainan

You can record your gameplay and then play the resulting recordings in any media player.

Penting: rekaman tidak dapat dilakukan selama mode latihan.

Untuk mulai merekam, pastikan kotak centang “Rekam permainan” pada layar pemilihan mode permainan dicentang. Perekaman dimulai setelah hitungan mundur permainan dimulai.

In the settings, on the “Recording” tab, you can determine whether to cancel or save the recording when aborting the game from the pause menu.

Your recordings are located in the mp3recordings folder, which is inside the userData folder, and have the .mp3 extension.

#### Old format recordings

Before version 1.3.0, the game used an internal recording format, with files in this format having the extension .sgr, and they could only be played in the built-in game player.

To listen to recordings of the old format, select the corresponding item in the main menu of the game. Then, in the recordings menu, select the one you want and press enter.

After loading the recording, you will enter the player.

Tombol kontrol pemutar rekaman:

- Untuk memulai, menjeda, dan membatalkan jeda pemutaran, tekan spasi.
- Untuk mengatur volume, gunakan tombol panah atas untuk memperbesar volume, dan tombol panah bawah untuk memperkecil volume. Volume perekaman dapat ditingkatkan hingga maksimum dua ratus persen.
- untuk rewind perekaman selama 5 detik, gunakan tombol panah kanan - untuk maju, dan panah kiri - mundur. Rewind selama 30 detik dilakukan dengan menahan tombol ctrl.
- Anda dapat mengetahui seberapa banyak Anda mendengarkan, serta durasi rekaman, dengan menekan tombol t.
- Anda dapat menghentikan pemutaran dan kembali ke menu perekaman menggunakan tombol escape.

The old format recordings are located at the path userData/recordings.

If you want to play a recording in the old format, place it in the “recordings” folder. It will then appear in the recordings menu.

Attention! The ability to play recordings in the old format will be removed in version 1.5.0!

## controls

All keys in this section can be redefined by customizing the controls configuration.

### Dasar

Tindakan | Kunci/tombol
--- | ---
Atur karakter menghadap kanan/kiri | Panah Kanan/Kiri atau tombol d/a
Play the sound at the character’s position or at the center of the field (depending on the view). | c
Atur karakter menghadap kanan/kiri | shift kanan/shift kiri
Mengayunkan pemukul (memukul bola dengan dorongan mendatar yang kuat) | Spasi atau tombol e
Mengayunkan pemukul (memukul bola dengan dorongan vertikal yang kuat) | alt+spasi atau r
Lemparkan bola secara melengkung | f
Lemparkan bola secara vertikal | alt+f
Switch ball sound | l (only when Ball watch mode is active)
Alihkan kamera ke mode menonton bola | Tahan tombol g
Alihkan kamera ke mode normal | Lepaskan tombol g
Beralih mode kamera antara mode orang pertama dan mode tampilan terpusat di lapangan | v
Jump (if the ability is unlocked) | Panah atas atau tombol w
Catch the ball (if the ability is unlocked) | kontrol kiri atau kanan
Pilih slot keterampilan dari 1 hingga 10 (jika keterampilan diatur) | tombol 1 hingga 0/numpad1 hingga numpad0
Batalkan pemilihan slot keterampilan | Grave / numpad enter
Switch to the previous ready to use skill | Minus (-) / Numpad Minus (-)
Switch to the next ready to use skill | Equals (=) / Numpad Multiply (*)
Activate/deactivate the star module set in slot 1 to 4 (if the module is set). | alt + keys 1 to 4/numpad1 to numpad4
Activate the item (if allowed in the current game mode). | x
Check the amount of available star energy (if you have at least one star module and module usage is allowed in the current game mode) | y
Buka peta objek | m
Cari tahu waktu hingga akhir sesi permainan | t
Cari tahu jumlah poin yang dihasilkan saat ini | p
Find out how high the ball is | b
Jeda permainan | tombol escape

### Mode latihan

Tindakan | Kunci/tombol
--- | ---
Instantly recharge all skills | f1
Tetapkan tingkat keterampilan | f2

### Peta objek

Tindakan | Kunci/tombol
--- | ---
Pindahkan kursor | Tombol panah
Pindahkan titik pengamatan lebih rendah | s
Pindahkan titik pengamatan lebih tinggi | w
Alihkan status pengumuman jenis objek | f1
Alihkan mode pergerakan kursor | f2
Cari tahu jumlah objek di peta | o

### Configuring controls

In the settings, on the “controls” tab, you can customize the control keys to your personal preference by pressing the corresponding button.

On the configuration screen, there is a tree where the first level displays individual blocks, which, in turn, contain actions.

Each action has a list of assigned key combinations. You can add or remove combinations from this list using the corresponding buttons.

After pressing the add combination button, a new screen will open, containing four lists, a field to assign the main key, and the “Add” and “Cancel” buttons.

Each list corresponds to its modifier key (alt, windows, control, shift) and contains 4 options for using the modifier key (none, left, right, any).

To set the primary key, follow the instructions in the key-assignment field, which comes immediately after the list for the shift modifier key. If you want to use only modifier keys in your combination, leave the field unassigned.

After you have set all the necessary parameters, click the “Add” button. However, keep in mind that duplicates within a single action block are not allowed.

If required, you can share your controls configuration with other people. The configuration is located in the user data folder (userData) and is named “keyConfig.json”. The other person will have to replace their configuration, located in the same location, with the one you passed on. Despite the fact that the configuration is stored in open form, it is not intended for manual editing.

## Terjemahan permainan ke bahasa lain

Jika Anda ingin menerjemahkan ball bouncer ke dalam bahasa negara Anda, silakan kunjungi repositori terjemahan sooslandia-games di github

Github dipilih karena memungkinkan kami memusatkan semua terjemahan di satu tempat, secara otomatis mengonfirmasi bahwa game dengan terjemahan baru akan diluncurkan tanpa kesalahan, mengonversi format terjemahan berbeda menggunakan skrip, dan menjaga struktur data yang disimpan tetap rapi.

Jika Anda mengalami kesulitan, hubungi kami untuk bantuan di grup telegram, discord atau email. Cari tautan ke atas di bagian “Kesimpulan”.

## Kesimpulan

Kami senang Anda tertarik dengan proyek ini dan kami berharap Anda menyukainya. Selamat bermain dan bersenang-senanglah!

Berlangganan ke saluran kami di telegram, atau bergabunglah dengan kami server discord, untuk menerima berita terkini tentang update game ini, serta tentang proyek menarik lainnya.

Bergabunglah dengan grup chat, tempat Anda dapat membagikan pendapat Anda tentang game, melaporkan bug apa pun, atau menyarankan ide Anda, seperti di discord.

Jika Anda tidak menggunakan telegram dan discord, Anda dapat menulis ke email kami, namun tidak ada jaminan untuk respon cepat.

All the best, Sooslandia-games.