1.2.0
This version is aimed at further improving the user experience and
existing content polishing. Now you can reassign keyboard shortcuts as
you wish. It is now possible to record your gameplay and play back the
resulting recordings using the built-in player for such recordings. An
object map and several other improvements and fixes are also in
place.
We have opened the official github translation
repository. If you want to translate the game and have the ability,
we will be glad to accept your help.
New features
- New translations added.
- You can now change the default keyboard shortcuts.
- To do that, click the “Customize Keyboard Shortcuts” button located
on the “Keyboard Shortcut Configuration” tab on the Settings
screen.
- Your configuration file is located in the user data folder
(userData) and is called keyConfig.json. You can share your
configuration with other people. In order for someone else’s
configuration to work for you, you need to replace your configuration
file with the one you received from the other person.
- You can find out more about configuration setting in the
corresponding section of the documentation.
- You can now record your gameplay.
- You can check the box that determines whether your gaming session
will be recorded on the updated game mode selection screen. The
recording behavior can be configured in the Recording tab of the
Settings screen.
- You can play recordings from the recordings menu, which can be
accessed by activating the corresponding item in the main menu.
- Recordings are saved in the recordings folder, located in the user
data folder (userData) and have a .sgr extension. The recording file can
be renamed if necessary and shared with other people. For someone else’s
recording to be detected by the game, it must be placed in the game’s
recording folder.
- Information about how the recording player works and its control
keys can be found in the corresponding section of the
documentation.
- Added object map.
- It can be opened with the m key during a gaming session.
- Navigate the map using the arrow keys. You can also find out how
many objects are on the map by pressing the o key.
- There are two navigation modes, which you can read about in the
corresponding section of the documentation.
- All object map hotkeys can be changed in the keyboard shortcut
configuration.
- Training mode is expanded as well.
- You can now instantly zero the cooldown of all skills by pressing
f1.
- When you press the f2 key, a screen will open where you can change
the levels of your skills and blow force recovery rate. This screen only
displays the skills you have. You can change their level only in the
range from level 1 to the maximum current level.
- In the settings, on the “Behavior” tab, a checkbox has been added
that determines whether the first-person view state will be saved
between game sessions.
- It is now possible to delete saved game progress and reset settings
to default values.
- This can be done in the settings, on the “General” tab.
- You will not be able to reset settings or delete your progress if
you accessed settings through the pause menu.
Perubahan
- The game mode selection screen has been changed.
- the screen is now represented by a virtual form instead of a menu.
Navigation is similar to the settings or profile screen.
- From the new screen you can determine whether the game session will
be recorded.
- Improved profile screen interface.
- Now any item from the statistics list can be copied to the clipboard
by pressing ctrl+c.
- The statistics tab now displays the current number of achievement
points.
- Auras now display their bonus as well.
- Slight changes to the game balance.
- Now for every hundred points up to a thousand, one coin will be
awarded. For example, you scored 678 points, in which case you will
receive 7 coins, and not one as before.
- After a thousand points, everything remains as before, but the 10
coins received remain with you. For example, you scored 1234 points, in
which case you will receive 11 coins.
- The maximum number of objects on the field has been increased.
- Now the sound played by pressing the c key in first person camera
mode will play in the center of the field.
- The file name format with critical error data has been changed to
(error yyyy_MM_dd hh-mm-ss.log)
Perbaikan
- Now, when critical errors are displayed, the sound will be
completely muted instead of looping.
- Improved game stability in some cases.
1.1.1
Perbaikan
- Memperbaiki bug kritis yang terjadi ketika mode orang pertama dan
mode menonton bola aktif secara bersamaan.
- Memperbaiki beberapa bug kecil lainnya.
1.1.0
Versi ini difokuskan pada peningkatan pengalaman pengguna: Suara
pukulan tongkat yang berhasil, tampilan kamera orang pertama, tombol
ayunan tongkat alternatif, dll.
New features
- Game ini sekarang mendukung terjemahan yang kehilangan satu atau
lebih string. Jika string tidak ditemukan, permainan akan kembali ke
string lokalisasi bahasa Inggris.
- Dalam mode menonton bola, suara latar telah dipasang di
langit-langit, yang akan membantu membuat menonton menjadi lebih
spektakuler.
- Menambahkan suara yang menunjukkan kapan tongkat pemukul berhasil
mengenai bola. Secara default, notifikasi dinonaktifkan; Dapat
diaktifkan di pengaturan, pada tab “Perilaku”.
- Menerapkan mode kamera orang pertama. Untuk beralih antar mode,
tekan v saat bermain.
- Kesalahan selama pembaruan sekarang ditulis ke file yang akan
ditempatkan di folder userData/errorLogs.
- Menambahkan kunci alternatif untuk membuat ayunan tongkat horizontal
dan vertikal.
- Untuk ayunan horizontal gunakan tombol e, untuk ayunan vertikal
gunakan tombol
- Solusi ini bersifat sementara dan tetap ada hingga konfigurasi kunci
diterapkan.
- Sekarang item dengan hadiah yang tersedia di daftar statistik ada di
awal daftar.
Perubahan
- Peningkatan poin yang diterima untuk pukulan beruntun yang sempurna,
bola memantul ke langit-langit dan bola dengan pantulan objek
beruntun.
- Dokumentasi telah diperbarui untuk mempertimbangkan fitur-fitur
baru.
Perbaikan
- Meningkatkan volume suara pendaratan setelah melompat.
- Kini aura pemimpin tidak menambah poin yang hilang akibat
penalti.
1.0.0
Rilis pertama.